Could F1 be about to introduce “reverse” DRS

Things that stop 'good racing' or overtakes are varied, the cars are far too big and heavy, most of the circuits are too narrow or lack good overtaking spots because of their design, the cars are too reliable and driven within themselves these days. The tyre rules don't help as the pit lane speed limits and having to use the two compounds makes most of the races suit a single strategy more than anything else.

Of course the main issue, and the elephant in the room that doesn't get mentioned too much is that it makes sense there is little overtaking. The race order is set with the fastest car at the front, as decided by the qualifying session. If the car in front of you can lap a little bit faster, it makes sense that if everything else is pretty equal in the race there isn't a huge chance of closing up and passing them.

This is now also massively hampered by the fact that the aero is so important, the cars are huge, many of the tracks are street circuits and there is almost no point/benefit/opportunity to go for a more aggressive tyre strategy as you are limited on what you can change.

I think fundamentally the cars and tracks need to change. Failing that change the tyre rules and maybe look at altering pit entry / exit so as much time isn't lost for pitstops, or stop allowing pitting under safety car / VSC maybe.

Weather and the odd jumbled up grid make for better races as a rule, but I'm against any artificial fiddling such as reverse or random grids (I hate the sprint race format too).

Possibly reduce to one set-up & practice session and make Qually a one shot lap with no other cars on track, maybe drawing run order out of a hat or something so it is random to account for differences in track evolution.

It would put a lot of pressure on the drivers to either deliver a stonking lap and risk it all or go for a steady banker lap and hope for the best.

But artificially hindering the leader, nah, not for me. It's just artificial boIIocks. I'd maybe loosen the design rules a little and just let them race.
 
Unbeknownst to many, Mario Kart has used this exact mechanic for decades - rewarding played behind with red shells/the star and better amounts of coins to improve speed and rubber band them towards a comeback.

Therefore it stands to logical reason that there should be no arguments about this being fair to use in F1.
 
Things that stop 'good racing' or overtakes are varied, the cars are far too big and heavy, most of the circuits are too narrow or lack good overtaking spots because of their design, the cars are too reliable and driven within themselves these days. The tyre rules don't help as the pit lane speed limits and having to use the two compounds makes most of the races suit a single strategy more than anything else.

Of course the main issue, and the elephant in the room that doesn't get mentioned too much is that it makes sense there is little overtaking. The race order is set with the fastest car at the front, as decided by the qualifying session. If the car in front of you can lap a little bit faster, it makes sense that if everything else is pretty equal in the race there isn't a huge chance of closing up and passing them.

This is now also massively hampered by the fact that the aero is so important, the cars are huge, many of the tracks are street circuits and there is almost no point/benefit/opportunity to go for a more aggressive tyre strategy as you are limited on what you can change.

I think fundamentally the cars and tracks need to change. Failing that change the tyre rules and maybe look at altering pit entry / exit so as much time isn't lost for pitstops, or stop allowing pitting under safety car / VSC maybe.

Weather and the odd jumbled up grid make for better races as a rule, but I'm against any artificial fiddling such as reverse or random grids (I hate the sprint race format too).

Possibly reduce to one set-up & practice session and make Qually a one shot lap with no other cars on track, maybe drawing run order out of a hat or something so it is random to account for differences in track evolution.

It would put a lot of pressure on the drivers to either deliver a stonking lap and risk it all or go for a steady banker lap and hope for the best.

But artificially hindering the leader, nah, not for me. It's just artificial boIIocks. I'd maybe loosen the design rules a little and just let them race.
What a load of b***ks, the idea not your post that is.

When I was racing motorbikes you’d pull out as big a lead as you possibly could in case, for example, your tyres went off at the end. Let’s say Hamilton is leading by 30 seconds and they slow him down, but then he has a bad pit stop and comes second by a fraction - do you give him that time back? Total cobblers.
 
I think that car size and particularly width is something that they should look at. Very difficult to make tracks any wider but narrower cars will generate less downforce and cause less turbulence behind them. Additionally, we would have lessened mechanical grip reducing cornering speeds.
 
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